Prelude cards work in a similar way to green cards and stay out throughout the game with their tags showing. Once you have played your corporations and all cards have been paid for there is an additional step where each player plays their two chosen Prelude cards. When setting up and dealing out the standard cards to each player you also deal 4 Prelude cards too. The Prelude cards are shuffled and placed in their own deck. Prelude cards do not cost you anything to keep but they provide additional bonus resources at the beginning of the game and throughout. The 35 Prelude cards become their own deck. To be honest, the chances are once you have played with the Prelude expansion you’ll always play with it. This is so you can take them out again if you don’t want to play this expansion. Each player then has a choice to play one or the other, discarding the unwanted one.Įach card is marked with a symbol to indicate they are Prelude expansion cards. Instead deal 1 base Corporate card and 1 Prelude Corporate card to each player. In this variant you don’t shuffle the Corporate cards into the base game. If you want to make sure players have an option to play one of the Prelude Corporate cards then there is a nice variant. The Corporation and Project cards are shuffled into their respective decks to be included in the game. Let’s take a look at the Terraforming Mars Prelude expansion contents: There are also 5 new corporations that will be fun to play. Prelude’s main benefit is that it gives players a boost at the beginning with Prelude cards to help production and income. As the game title suggests this expansion mainly modifies the start of the game. Preludeīy far the best Terraforming Mars expansion pack, Prelude seeks to improve the starting phase of the game. Let’s take a look at the first expansion and the one I recommend you buy – Prelude.
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